Screen Width the player will be generated with. Per-Platform Settings Web-Player Resolution And Presentation Property: The default cursor that the application will have on every supported platform.Ĭursor hotspot in pixels from the top left of the default cursor. You can override this for specific platforms. The default icon that the application will have on every platform. The name that will appear on the menu bar when your game is running and is used to locate the preferences file also. This is used to locate the preferences file. Global Settings that apply to any project you create. To see the Player Settings choose Edit->Project Settings->Player from the menu bar. Some of these values for example are used in the Resolution Dialog that launches when you open a standalone game, others are used by XCode when building your game for the iOS devices, so it’s important to fill them out correctly. Player Settings is where you define various parameters (platform specific) for the final game that you will build in Unity.
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